Go To Bed

Go To Bed

Go To Bed is a strange and surreal experience that plays with the concept of sleep, dreams, and recurring nightmares. This game mixes puzzle-solving, stealth elements, and horror as you try to obey one simple command: go to sleep.

A Nightly Routine Turned Nightmare

The objective in Go To Bed might sound simple, but nothing about the experience is straightforward. Each night introduces a new challenge as unseen forces try to prevent your character from resting. Players must outsmart strange occurrences, avoid dream creatures, and complete small rituals to survive the night.

Go To Bed is structured around nightly levels. With each passing night, the environment becomes more warped, the music more distorted, and the mechanics increasingly bizarre. What begins as a quiet house soon transforms into a shifting maze of fear and confusion.

Gameplay Layers and Hidden Tasks

This game incorporates a mix of exploration, survival, and timed challenges. Some nights require players to gather objects or memorize patterns; others demand stealth to avoid dream entities that patrol the hallways.

  • Progressive difficulty as nightmares intensify
  • Hidden lore scattered through notes and objects
  • Audio-visual changes reflecting your mental state
  • Different endings depending on choices made before bed

Questions Players Often Ask

What happens if you don’t go to bed? You’ll be stuck in the nightmare loop, with the world becoming more hostile.

Can you escape the cycle? Yes, but only by uncovering certain clues and solving end-game puzzles.

Go To Bed is more than a horror game—it’s an evolving mental challenge where sleep is both the goal and the enemy. Each level forces you to rethink what safety and rest mean in a world ruled by dreams.

Comments

There are no reviews yet. Be the first one to write one.